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<body class='hmmessage'>I also don't know about all the M3 libraries either, but it can build itself, repeatedly.<BR>
I know I can start some of the netobj stuff but I don't have a "real" test case.<BR>
<BR>
I have the following built from source, should be "easy" for anyone to do so:<BR>
<BR>
C:\cm3\bin>dir /b *.exe *.dll /w<BR>Calculator.exe<BR>cm3-d5.5.0.exe<BR>cm3.exe<BR>cmpdir.exe<BR>Cube.exe<BR>DeckScape.exe<BR>dirfp.exe<BR>fisheye.exe<BR>fix_nl.exe<BR>formsedit.exe<BR>Juno.exe<BR>m3browser.exe<BR>m3bundle.exe<BR>m3tohtml.exe<BR>m3totex.exe<BR>m3zume.exe<BR>mentor.exe<BR>mklib.exe<BR><STRONG>netobjd.exe<BR>obliq-anim.exe<BR>obliq-min.exe<BR>obliq-std.exe<BR>obliq-ui.exe<BR>obliqsrv-std.exe<BR>obliqsrv-ui.exe<BR></STRONG>RehearseCode.exe<BR>replayheap.exe<BR>shobjcodegen.exe<BR>showheap.exe<BR>shownew.exe<BR>showthread.exe<BR><STRONG>stablegen.exe<BR>stubgen.exe<BR>visobliq.exe<BR>vocgi.exe<BR>voquery.exe<BR>vorun.exe<BR></STRONG>WebScape.exe<BR>anim3D.dll<BR>binIO.dll<BR>BitVector.dll<BR>cmvbt.dll<BR>db.dll<BR>debug.dll<BR>deepcopy.dll<BR>DiGraph.dll<BR>embutils.dll<BR>events.dll<BR>Geometry.dll<BR>http.dll<BR>juno-compiler.dll<BR>juno-machine.dll<BR>jvideo.dll<BR>libbuf.dll<BR>libsio.dll<BR>listfuncs.dll<BR>m3.dll<BR>m3codeview.dll<BR>m3core.dll<BR>m3formsvbt.dll<BR>m3formsvbtpixmaps.dll<BR>m3markup.dll<BR>m3mg.dll<BR>m3mgkit.dll<BR>m3netobj.dll<BR>m3parseparams.dll<BR>m3scan.dll<BR>m3slisp.dll<BR>m3smalldb.dll<BR>m3tcl.dll<BR>m3tcp.dll<BR>m3tk-misc.dll<BR>m3tk.dll<BR>m3ui.dll<BR>m3vbtkit.dll<BR>m3zeus.dll<BR>metasyn.dll<BR><STRONG>obliq.dll<BR>obliqlibanim.dll<BR>obliqlibemb.dll<BR>obliqlibm3.dll<BR>obliqlibui.dll<BR>obliqparse.dll<BR>obliqprint.dll<BR>obliqrt.dll<BR></STRONG>odbc.dll<BR>opengl.dll<BR>patternmatching.dll<BR>rdwr.dll<BR>serialio.dll<BR>set.dll<BR>sgml.dll<BR><STRONG>sharedobj.dll<BR></STRONG>SortedTableExtras.dll<BR>stable.dll<BR>synex.dll<BR>synwr.dll<BR>table-list.dll<BR>TempFiles.dll<BR>UDP.dll<BR>videovbt.dll<BR>web.dll<BR>webvbt.dll<BR>
<BR>
Bolded what /think/ is relevant.<BR>
<BR>
I'm /still/ looking into the int64 stuff...<BR>
<BR>
- Jay<BR><BR>
<HR id=stopSpelling>
<BR>
> Date: Thu, 29 Nov 2007 10:14:21 +0100<BR>> From: lemming@henning-thielemann.de<BR>> To: mika@async.caltech.edu<BR>> CC: m3devel@elegosoft.com<BR>> Subject: Re: [M3devel] Disabling runtime checks<BR>> <BR>> <BR>> On Thu, 29 Nov 2007, Mika Nystrom wrote:<BR>> <BR>> > For PM3/m3build you can check<BR>> ><BR>> > http://modula3.elegosoft.com/pm3/pkg/m3build/src/html/m3options.html<BR>> ><BR>> > Does CM3 have this stuff? I don't know... I don't really use CM3.. yet!<BR>> <BR>> cm3 supports m3_option quake command, but it accepts only the command line<BR>> options.<BR>> <BR>> > Counter-question: does anyone have CM3 working well on Windows? I<BR>> > am using PM3/Klagenfurt (on 44 "floppies") with CM3 libraries on<BR>> > Windows 2k/Cygwin. By "well" I mean that everything (including<BR>> > Network Objects) has to work...<BR>> <BR>> I don't know about all the M3 libraries but I could get my stuff to work,<BR>> including three foreign libraries.<BR>> <BR>> http://users.informatik.uni-halle.de/~thielema/Research/modula3wavelet.zip<BR><BR><br /><hr />You keep typing, we keep giving. Download Messenger and join the i’m Initiative now. <a href='http://im.live.com/messenger/im/home/?source=CRM_WL_joinnow' target='_new'>Join in!</a></body>
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