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ps: while I consider the whole stacksize thing broken anyway, notice that using an idle thread (which you had no choice about) got you an indeterminate stack size.<BR>
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- Jay<BR><BR>
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From: jay.krell@cornell.edu<BR>To: hosking@cs.purdue.edu<BR>Date: Tue, 29 Sep 2009 14:16:11 +0000<BR>CC: m3devel@elegosoft.com<BR>Subject: Re: [M3devel] win32 threads...now Juno sometimes hangs..<BR><BR>
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small email truncation:<BR> <BR>>> We need some sort of stress or fault-injection or variation-injection tests.<BR>>> Run threads deterministically in every combination of order, for example.<BR><BR><BR> - Jay<BR><BR> </body>
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