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<body class='hmmessage'><div dir='ltr'>In M3CG, what is the deeper meaning of in_memory?<div>I know it means -- "put the thing in memory".</div><div>But why and exactly what?<br>Presumably it can also be in a register, just that the in-memory value must be kept up to date.</div><div>Like, stores should be volatile, but reads don't have to be?</div><div>Does it mean the value will be used in an exception/finally handler?</div><div>Maybe reads do need to be volatile? Maybe it is accessed by another thread w/o a lock?</div><div><br></div><div><br></div><div>If I take the address of something, is that good enough?</div><div><br></div><div><br></div><div>I should just look where m3front uses it, I know.</div><div>For now I'll probably take it to mean "volatile".</div><div>I already mark all structs as volatile. But I don't make everything volatile (like how m3cc long did).</div><div><br></div><div><br></div><div>Thanks,</div><div> - Jay<br><br><br></div> </div></body>
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