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<div dir="ltr">Dirk, From my memory, you have it backwards. .dlls are built by default for any "library".</div><div dir="ltr">You can suppress .dll building with build_standalone().</div><div dir="ltr"> </div><div dir="ltr">It works like this, it is a bit unusual, but kind of nice:</div><div dir="ltr"> f or every "library", we build a static library and a .dll/.so</div><div dir="ltr"> "programs" default to linking to .dlls if present, else static libraries </div><div dir="ltr"> </div><div dir="ltr"> </div><div dir="ltr"> - Jay<br> </div><div dir="ltr"><div id="SkyDrivePlaceholder"></div><hr id="stopSpelling">From: dmuysers@hotmail.com<br>To: m3devel@elegosoft.com<br>Date: Fri, 1 Feb 2013 19:04:02 +0100<br>Subject: [M3devel] DLLs<br><br>
<div><font face="Arial">
<div><font face="Arial">Using the standard cm3 tools there is no official way to
build a library </font><font face="Arial">as a DLL.</font></div>
<div><font face="Arial">Hence, out of curiosity, the following
question:</font></div>
<div><font face="Arial">Since cm3/bin contains lots of library DLLs, how were they
built?</font></div></font></div></div>
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