[M3commit] CVS Update: cm3
Jay K
jay.krell at cornell.edu
Thu Dec 10 17:53:57 CET 2009
Maybe some of them need not be?
I have a simple implementation but it fails.
?
Attached. Tried to put this in for Thread.Mutex, not the static locks. It is based on the Java code.
NewLockE, LockE, UnlockE.
typedef struct _LockE_t { /* E = exclusive */
long count;
int owner;
HANDLE event;
} LockE_t;
void __cdecl ThreadWin32__DeleteLockE(LockE_t* lock)
/* E = exclusive */
{
if (lock)
{
HANDLE event = lock->event;
assert(lock->owner == 0);
assert(lock->count == -1);
if (event)
CloseHandle(event);
HeapFree(GetProcessHeap(), 0, lock);
}
}
LockE_t* __cdecl ThreadWin32__NewLockE(void)
/* E = exclusive */
{
HANDLE event;
LockE_t* lock = (LockE_t*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*lock));
if (!lock)
goto Error;
lock->owner = 0;
lock->count = -1;
if (!(lock->event = CreateEventA(0, 0, 0, 0)))
goto Error;
return lock;
Error:
ThreadWin32__DeleteLockE(lock);
return NULL;
}
void __cdecl ThreadWin32__LockE(LockE_t* lock)
/* E = exclusive */
{
if (InterlockedIncrement(&lock->count) != 0)
WaitForSingleObject(lock->event, INFINITE);
assert(lock->owner == 0);
lock->owner = GetCurrentThreadId();
}
void __cdecl ThreadWin32__UnlockE(LockE_t* lock)
/* E = exclusive */
{
assert(lock->owner == GetCurrentThreadId());
lock->owner = 0;
if (InterlockedDecrement(&lock->count) >= 0)
SetEvent(lock->event);
}
- Jay
From: hosking at cs.purdue.edu
Date: Thu, 10 Dec 2009 11:16:08 -0500
To: jkrell at elego.de
CC: m3commit at elegosoft.com
Subject: Re: [M3commit] CVS Update: cm3
Umm. Modula-3 locks are *not* recursive...
Antony Hosking | Associate Professor | Computer Science | Purdue University
305 N. University Street | West Lafayette | IN 47907 | USA
Office +1 765 494 6001 +1 765 494 6001 +1 765 494 6001 +1 765 494 6001 | Mobile +1 765 427 5484 +1 765 427 5484 +1 765 427 5484 +1 765 427 5484
On 10 Dec 2009, at 16:08, Jay Krell wrote:
CVSROOT: /usr/cvs
Changes by: jkrell at birch. 09/12/10 16:08:58
Modified files:
cm3/m3-libs/m3core/src/thread/WIN32/: ThreadWin32.i3
ThreadWin32.m3
ThreadWin32C.c
Log message:
rename Lock => LockRE for recursive/exclusive
so that we might introduce LockE for exclusive
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