[M3devel] missing commits

j k jayk123 at hotmail.com
Sun Aug 12 07:24:06 CEST 2007


I am getting Tony's .tex commits, but didn't see mine.I say this half to cover my butt -- I made some commits.If I'm not seeing them, others maybe aren't either.I added a C version of Long.m3 for Win32.Not sure it is right, in a few ways.  How it uses the stack.  If it shifts and all by the right amounts? (n or 64 - n?)  It definitely lets the build progress further.  Surely it isn't ideal -- the C code actually generates  calls out to the C runtime even, under the covers, so what  was meant to be inlined is a two deep call tree!  (The compiler generates the calls.)I fixed cminstall/src/config/NT386 so BuildStandalone works.I fixed scripts/win/clearenv.cmd so the user  can set CM3 as per Tony's bootstrap instructions.Maybe others, don't recall.Nothing large.I figure I'll remove a bunch of extra semicolons in some C code.Any thoughts on the #ifdef __cplusplus extern "C" in C code? - Jay> From: hosking at cs.purdue.edu> Date: Sat, 11 Aug 2007 19:01:40 -0400> To: darko at darko.org> CC: m3devel at elegosoft.com> Subject: Re: [M3devel] missing commits> > I know there was a problem with the mailing list and I ended up re- > subscribing using my CVS username from the elegosoft web-site.  It  > seems that commits via CVS accounts pipe to the mailing list, but you  > need to be subscribed with that id.> > On Aug 11, 2007, at 4:15 PM, Darko wrote:> > > The last commit I got was beginning of April. I think there might  > > be a wider problem.> >> >> > On 11/08/2007, at 8:54 PM, j k wrote:> >> >> fyi, I'm not seeing my commits, probably my fault with my screwy- > >> for-months-now mail configuration. I do intend to fix it soon...> >>> >>  - Jay> >>> >> Recharge--play some free games. Win cool prizes too! Play It!> >> 
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