[M3devel] stdcall naming discrepancy?
Tony Hosking
hosking at cs.purdue.edu
Mon Feb 4 15:52:31 CET 2008
Any chance that standard_structs in Target.i3 is causing the front-
end to pass structs by reference (standard structs=TRUE)? Also,
looking at pop_struct in parse.c it seems to want to pass them by
reference (standard_structs=FALSE)? In any case, what does the
integrated back-end do with pop_struct? I bet it is passing by
value... whereas parse.c passes by ref. Blurgh! Looks like we need
to smarten things up for calls to non-M3 stdcall procedures.
On Feb 4, 2008, at 1:23 AM, Jay wrote:
> (and codegen..)
>
> C:\dev2\j\m3\t>type t.c
>
> typedef struct {
> int a,b,c,d,e,f;
> } Foo_t;
>
> void __stdcall Sleep(Foo_t foo);
>
> extern Foo_t a;
>
> void F1()
> {
> Sleep(a);
> }
>
> C:\dev2\j\m3\t>gcc -c -S t.c
>
> C:\dev2\j\m3\t>type t.s
> .file "t.c"
> .text
> .globl _F1
> .def _F1; .scl 2; .type 32; .endef
> _F1:
> pushl %ebp
> movl %esp, %ebp
> subl $24, %esp
> movl _a, %eax
> movl %eax, (%esp)
> movl _a+4, %eax
> movl %eax, 4(%esp)
> movl _a+8, %eax
> movl %eax, 8(%esp)
> movl _a+12, %eax
> movl %eax, 12(%esp)
> movl _a+16, %eax
> movl %eax, 16(%esp)
> movl _a+20, %eax
> movl %eax, 20(%esp)
> call _Sleep at 24
> subl $24, %esp
> leave
> ret
> C:\dev2\j\m3\t>
>
> (NOTE: This is NOT the correct declaration of Sleep, but ok for
> testing purposes.)
>
> C:\dev2\j\m3\t>type t.i3
> INTERFACE T;
>
> TYPE Foo_t = RECORD
> a,b,c,d,e,f : INTEGER;
> END;
>
> <*EXTERNAL Sleep:WINAPI*>
> PROCEDURE Sleep (dwMilliseconds1: Foo_t);
> END T.
>
> C:\dev2\j\m3\t>type t.m3
>
> MODULE T;
> VAR
> Foo: Foo_t;
>
> BEGIN
> Sleep(Foo);
> END T.
>
>
> LM1:
> movl 8(%ebp), %eax
> xorl $1, %eax
> testb %al, %al
> jne L2
> .stabn 68,0,6,LM2-_T_M3
> LM2:
> movl $_MM_T+52, %eax
> movl %eax, %edx
> subl $8, %esp
> subl $24, %esp
> movl %esp, %eax
> movl %eax, %edi
> movl %edx, %esi
> cld
> movl $6, %eax
> movl %eax, %ecx
> rep
> movsl
> call _Sleep at 4
> addl $8, %esp
> L2:
> movl $_MM_T, %eax
> LBE2:
> leal -8(%ebp), %esp
> popl %esi
> popl %edi
> leave
> ret
>
> ?
>
> - Jay
>
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