[M3devel] user threads
Tony Hosking
hosking at cs.purdue.edu
Wed Apr 29 20:04:22 CEST 2009
Mika, it is not surprising that your lock-on-every variable update
will cost a lot in any non-user-level threading scheme. You should
consider using different mechanisms for this degree of locking in
Scheme (based on some of the non-blocking lock implementations for
Java perhaps). I don't expect any implementation of locking for a
multi-core/-processor will ever perform as well as user-level threads.
On 29 Apr 2009, at 16:53, Mika Nystrom wrote:
> Ok, it works!
>
> Numbers:
>
> Timings in milliseconds, three samples, filesystem "warmed up" by
> doing one dummy run before launching the real ones.
>
> -unsafe means that I use non-locking Scheme environments, otherwise
> they lock for every variable update.
> ave
> CM3 last week, kernel threads, -unsafe 1460 1482 1437 1460
> CM3 last week, kernel threads, 2392 2402 2376 2390
> CM3 this week, kernel threads, -unsafe 1455 1458 1490 1468 (*)
> CM3 this week, user threads, -unsafe 914 934 914 921
> CM3 this week, user threads, 967 965 986 973
> PM3 -unsafe 678 657 682 672
> PM3 709 714 700 708
>
> (*) not entirely sure this got linked correctly.
>
> Mika
>
>
> Jay writes:
>>
>> User threads seem to work on on FreeBSD/x86 7.0.
>> Mika can you report back the perf cm3 vs. pm3?
>> Still, kernel threads have been around a long time and imho should
>> be strongly favored..
>>
>>
>> Kernel threads should be a /little/ faster than they were --
>> PushEFrame removed from successful heap allocations. And should be
>> further improvable via __thread where it is supported -- probably
>> not FreeBSD 4.
>> x, sometimes older is not better. :)
>>
>>
>> I've temporarily switched FreeBSD/x86 to userthreads by default but
>> I think that's just an experiment and should be undone shortly,
>> maybe work out some other story for easily switching between them,
>> or just k
>> eep the existing story of "you get to rebuild everything".
>>
>>
>> Tony, can you look into GetGCRatio? I removed the call to it. The
>> "fatal" pragma invokes PushEFrame apparently.
>>
>>
>> We should now "fix" Win32 and pthreads to not have GetActivation
>> initialize on-demand, just leave Init to initialize always. This
>> should shave a few more cycles from PushEFrame.
>>
>>
>> - Jay
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