[M3devel] LONGINT problem?
Ken Durocher
kcdurocher at gmail.com
Sat Jul 16 03:02:01 CEST 2011
Indeed, this seems to have been the exact problem. Thanks
On Fri, Jul 15, 2011 at 5:04 PM, Coleburn, Randy <rcolebur at scires.com>wrote:
> Ken:
>
> More info re the fix checked in by Rodney Bates:
>
> CVSROOT: /usr/cvs
> Changes by: rodney at birch. 11/07/15 21:17:09
>
> Modified files:
> cm3/m3-libs/m3core/src/convert/: Tag: release_branch_cm3_5_8
> Convert.m3
>
> Log message:
> Fix a tiny typo in Convert.DigitsL that was causing
> digit 6 to display as '4' and 4 to display as '0'.
>
> Regards,
> Randy Coleburn
>
> ------------------------------
> *From:* Coleburn, Randy
> *Sent:* Friday, July 15, 2011 5:54 PM
> *To:* Ken Durocher
>
> *Cc:* m3devel
> *Subject:* Re: [M3devel] LONGINT problem?
>
> Ken:
> With all due respect, I don't think Daniel is on the right track.
> I note that one of our developers checked in a fix that may solve your
> problem.
> There seems to have been a problem in formatting the output where certain
> digits got messed up.
> Try updating your system with this new fix and run your program again. It
> may solve your problem.
> Regards,
> Randy Coleburn
>
> ------------------------------
> *From:* Ken Durocher [kcdurocher at gmail.com]
> *Sent:* Friday, July 15, 2011 5:53 PM
> *To:* Daniel Alejandro Benavides D.
> *Cc:* m3devel; Coleburn, Randy
> *Subject:* Re: [M3devel] LONGINT problem?
>
> I just checekd, and I can confirm that the LONGINT version of the code
> produces INCORRECT results on a 32 bit system, as well as a 64 bit system.
> Both are running Linux, with cm3 5.8.6
>
> On Thu, Jul 14, 2011 at 8:30 PM, Daniel Alejandro Benavides D. <
> dabenavidesd at yahoo.es> wrote:
>
>> Hi all:
>> the problem as I see is that your program isn't typed for any platform in
>> specific just to give you the best answer, then I would stick to the
>> original and track down the source of the problem (this is very point of
>> type checking, and e.g extended static checking if I may say so, the need to
>> verify your statements, the other approach is too cumbersome, i.e make it
>> believe it works when it doesn't). IMHO this a symptom of UNSAFE type
>> checking problem, rather of programming or programmer error.
>> I hope to be clarified about this, as far as I know LONGINT isn't INTEGER
>> but a bigger or equal type (a bigger INTEGER) which translates better to be
>> a super type, since it isn't I wonder why is that needed a different type
>> checker for that (we can transform INTEGER to be the true super type and
>> LONGINT to be a subtype), can't we make the same checking and just range
>> check everything else (so it doesn't bother to rewrite every platform code,
>> a bad symptom certainly, yet I approve the change in the language SPEC but
>> not its type checking).
>> Thanks in advance
>>
>> --- El *jue, 14/7/11, Coleburn, Randy <rcolebur at SCIRES.COM>* escribió:
>>
>>
>> De: Coleburn, Randy <rcolebur at SCIRES.COM>
>> Asunto: Re: [M3devel] LONGINT problem?
>> Para: "m3devel" <m3devel at elegosoft.com>, "Ken Durocher" <
>> kcdurocher at gmail.com>
>> Fecha: jueves, 14 de julio, 2011 18:15
>>
>>
>> Ken:
>>
>>
>>
>> On what platform (OS and CPU) are you building and running your Modula-3
>> program?
>>
>>
>>
>> Support for LONGINT is a relatively new addition to CM3, so it is possible
>> that something is broken. Perhaps your program can help us track it down.
>>
>>
>>
>> I haven’t checked thru your program yet, but the fact that it gives the
>> right answer using INTEGER, but not when using LONGINT, seems to point to
>> the LONGINT implementation as a potential problem source we should
>> investigate.
>>
>>
>>
>> Regards,
>>
>> Randy Coleburn
>>
>>
>>
>> *From:* Ken Durocher [mailto:kcdurocher at gmail.com]
>> *Sent:* Thursday, July 14, 2011 7:00 PM
>> *To:* Jay K
>> *Cc:* m3devel
>> *Subject:* Re: [M3devel] LONGINT problem?
>>
>>
>>
>> Sorry, to clarify, the LONGINT code does NOT give the correct output, but
>> the INTEGER code DOES.
>>
>>
>>
>> I did not write this C code, but it's output is the same as all the other
>> examples (there is a Java example too, if you want that):
>>
>>
>>
>> #include <stdio.h>
>>
>> #include <stdlib.h>
>>
>> #include <stdint.h>
>>
>>
>>
>> /* should be 64-bit integers if going over 1 billion */
>>
>> typedef unsigned long xint;
>>
>> #define FMT "%lu"
>>
>>
>>
>> xint total, prim, max_peri;
>>
>> xint U[][9] = {{ 1, -2, 2, 2, -1, 2, 2, -2, 3},
>>
>> { 1, 2, 2, 2, 1, 2, 2, 2, 3},
>>
>> {-1, 2, 2, -2, 1, 2, -2, 2, 3}};
>>
>>
>>
>> void new_tri(xint in[])
>>
>> {
>>
>> int i;
>>
>> xint t[3], p = in[0] + in[1] + in[2];
>>
>>
>>
>> if (p > max_peri) return;
>>
>>
>>
>> prim ++;
>>
>>
>>
>> /* for every primitive triangle, its multiples would be
>> right-angled too;
>>
>> * count them up to the max perimeter */
>>
>> total += max_peri / p;
>>
>>
>>
>> /* recursively produce next tier by multiplying the matrices
>> */
>>
>> for (i = 0; i < 3; i++) {
>>
>> t[0] = U[i][0] * in[0] + U[i][1] * in[1] +
>> U[i][2] * in[2];
>>
>> t[1] = U[i][3] * in[0] + U[i][4] * in[1] +
>> U[i][5] * in[2];
>>
>> t[2] = U[i][6] * in[0] + U[i][7] * in[1] +
>> U[i][8] * in[2];
>>
>> new_tri(t);
>>
>> }
>>
>> }
>>
>>
>>
>> int main()
>>
>> {
>>
>> xint seed[3] = {3, 4, 5};
>>
>>
>>
>> for (max_peri = 10; max_peri <= 100000000; max_peri *= 10) {
>>
>> total = prim = 0;
>>
>> new_tri(seed);
>>
>>
>>
>> printf( "Up to "FMT": "FMT" triples, "FMT"
>> primitives.\n",
>>
>> max_peri, total, prim);
>>
>> }
>>
>> return 0;
>>
>> }
>>
>>
>>
>> The output from that code is:
>>
>>
>>
>> Up to 10: 0 triples, 0 primitives.
>>
>> Up to 100: 17 triples, 7 primitives.
>>
>> Up to 1000: 325 triples, 70 primitives.
>>
>> Up to 10000: 4858 triples, 703 primitives.
>>
>> Up to 100000: 64741 triples, 7026 primitives.
>>
>> Up to 1000000: 808950 triples, 70229 primitives.
>>
>> Up to 10000000: 9706567 triples, 702309 primitives.
>>
>> Up to 100000000: 113236940 triples, 7023027 primitives.
>>
>>
>>
>> Note this output corresponds with the INTEGER output.
>>
>>
>>
>> On Thu, Jul 14, 2011 at 5:17 PM, Jay K <jay.krell at cornell.edu<http://mc/compose?to=jay.krell@cornell.edu>>
>> wrote:
>>
>> Can you isolate if the problem is the formating/printing, or if it is in
>> the computation?
>> i.e.:
>>
>> Use "unsafe" and print out a little hex dump of the integer/longint
>> variables?
>>
>> As well, what does LONGINT on a 64bit machine do? Eh..well, it might work,
>> it might not.
>> Doesn't really matter. Let's focus on non-working 32bit machine with
>> LONGINT.
>>
>> Also, please confirm which is the right, i.e. by writing it in C.
>> Also, maybe just try to format as unsigned/hex using the safe interfaces?
>> Also, this will be good to add to our automated tests. Assuming it doesn't
>> run too slowly.
>> Assuming it reproduces for anyone else (sorry, a bit rude of me).
>>
>> Later, thank you,
>> - Jay
>>
>> ------------------------------
>>
>> Date: Thu, 14 Jul 2011 16:26:05 -0500
>> From: kcdurocher at gmail.com <http://mc/compose?to=kcdurocher@gmail.com>
>> To: m3devel at elegosoft.com <http://mc/compose?to=m3devel@elegosoft.com>
>> Subject: [M3devel] LONGINT problem?
>>
>>
>>
>> I was writing a program to calculate "Pythagorean triples" recursively,
>> and ran into a problem. Here's the program:
>>
>>
>>
>> MODULE PyTriples EXPORTS Main;
>>
>>
>>
>> IMPORT IO, Fmt;
>>
>>
>>
>> VAR tcnt, pcnt, max, i: LONGINT;
>>
>>
>>
>> PROCEDURE NewTriangle(a, b, c: LONGINT; VAR tcount, pcount: LONGINT) =
>>
>> VAR perim := a + b + c;
>>
>> BEGIN
>>
>> IF perim <= max THEN
>>
>> pcount := pcount + 1L;
>>
>> tcount := tcount + max DIV perim;
>>
>> NewTriangle(a-2L*b+2L*c, 2L*a-b+2L*c, 2L*a-2L*b+3L*c, tcount,
>> pcount);
>>
>> NewTriangle(a+2L*b+2L*c, 2L*a+b+2L*c, 2L*a+2L*b+3L*c, tcount,
>> pcount);
>>
>> NewTriangle(2L*b+2L*c-a, b+2L*c-2L*a, 2L*b+3L*c-2L*a, tcount,
>> pcount);
>>
>> END;
>>
>> END NewTriangle;
>>
>>
>>
>> BEGIN
>>
>> i := 100L;
>>
>>
>>
>> REPEAT
>>
>> max := i;
>>
>> tcnt := 0L;
>>
>> pcnt := 0L;
>>
>> NewTriangle(3L, 4L, 5L, tcnt, pcnt);
>>
>> IO.Put(Fmt.LongInt(i) & ": " & Fmt.LongInt(tcnt) & " Triples, " &
>>
>> Fmt.LongInt(pcnt) & " Primitives\n");
>>
>> i := i * 10L;
>>
>> UNTIL i = 10000000L;
>>
>>
>>
>> END PyTriples.
>>
>>
>>
>> This outputs:
>>
>>
>>
>> 100: 17 Triples, 7 Primitives
>>
>> 1000: 325 Triples, 70 Primitives
>>
>> 10000: 0858 Triples, 703 Primitives
>>
>> 100000: 40701 Triples, 7024 Primitives
>>
>> 1000000: 808950 Triples, 70229 Primitives
>>
>>
>>
>> However, if I just use INTEGER on a 64 bit machine, I get the proper
>> output:
>>
>>
>>
>> 100: 17 Triples, 7 Primitives
>>
>> 1000: 325 Triples, 70 Primitives
>>
>> 10000: 4858 Triples, 703 Primitives
>>
>> 100000: 64741 Triples, 7026 Primitives
>>
>> 1000000: 808950 Triples, 70229 Primitives
>>
>>
>>
>> Note how 10000 and 100000 are different. The code is literally exactly the
>> same, only with LONGINT replaced by INTEGER.
>>
>>
>>
>>
>>
>>
>
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