[M3devel] Fwd: m3gcc: RTL or GIMPLE based?

Jay K jay.krell at cornell.edu
Sat Jan 21 00:05:46 CET 2012


Neither.
"tree" is the answer.
It is obvious from the code.
See:
  http://dcvs.elegosoft.com/cgi-bin/cvsweb.cgi/cm3/m3-sys/m3cc/gcc/gcc/m3cg/parse.c


 - Jay



> Date: Fri, 20 Jan 2012 14:28:42 +0100
> From: wagner at elegosoft.com
> To: m3devel at elegosoft.com
> Subject: [M3devel] Fwd: m3gcc: RTL or GIMPLE based?
> 
> Ups, this has almost been lost in my email folders...
> I'm just forwarding now to m3devel.
> 
> ----- Forwarded message from estellnb at gmail.com -----
>      Date: Sat, 17 Dec 2011 17:50:42 +0100
>      From: Elmar Stellnberger <estellnb at gmail.com>
> Reply-To: Elmar Stellnberger <estellnb at gmail.com>
>   Subject: m3gcc: RTL or GIMPLE based?
>        To: m3-support at elego.de
> 
>    How does m3gcc base on the GCC?
> Does it base on RTL or on GIMPLE-trees?
> 
> 
> ----- End forwarded message -----
> 
> 
> -- 
> Olaf Wagner -- elego Software Solutions GmbH
>                 Gustav-Meyer-Allee 25 / Gebäude 12, 13355 Berlin, Germany
> phone: +49 30 23 45 86 96  mobile: +49 177 2345 869  fax: +49 30 23 45 86 95
>     http://www.elegosoft.com | Geschäftsführer: Olaf Wagner | Sitz: Berlin
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> 
 		 	   		  
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