[M3devel] GC algorithm
Dragiša Durić
dragisha at m3w.org
Tue May 8 23:21:45 CEST 2012
Got that. You pointed write barrier to me few yrs ago, and that's it.
I am reading through RTCollector.m3 in pieces of time I have to spare. Lots of legacy code there. Any good reaosn to keep several different functionalities in single source module? Like RTWeakRef, lots of differentable mutator/collector code and so on?
On May 8, 2012, at 11:12 PM, Antony Hosking wrote:
> Just following up quickly while extremely rushed.
> Indeed, the fact that the mutator has the references on its stack will cause their targets to be pinned (not copied) if a collection intervenes between the marking and before the store. So, they will be retained.
>
> On May 4, 2012, at 4:37 PM, Dragiša Durić wrote:
>
>> I am not very fluent with RTCollector source, but it looks to me there is at least one possible race condition situation possible.
>>
>> RTHooks.CheckStoreTraced() explicitly marks object & its page dirty/not-clean. Everything with heap locked. But - next thing is - heaps is unlocked and this method returns. What if collector from other thread "hijacks" heap right at end of CheckStoreTraced()/well before mutator changes some reference field in object?
>>
>> Similar situaction is with "read barrier" in CheckLoadTraceRef(). Or at least it looks like one to me :).
>>
>> dd
>>
>
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