[M3devel] How small can Modula-3 runtime be?
    Daniel Alejandro Benavides D. 
    dabenavidesd at yahoo.es
       
    Mon Sep  3 15:34:41 CEST 2012
    
    
  
Hi:
it can run on smart cards, they ran OS and all there so, using a CLASP machine, you can run in silicon card:
http://www.dsse.ecs.soton.ac.uk/techreports/95-03/1997/dsse-tr-97-8.ps.gz
Thanks in advance
--- El lun, 3/9/12, Dragiša Durić <dragisha at m3w.org> escribió:
De: Dragiša Durić <dragisha at m3w.org>
Asunto: Re: [M3devel] How small can Modula-3 runtime be?
Para: "Mika Nystrom" <mika at async.caltech.edu>
CC: m3devel at elegosoft.com
Fecha: lunes, 3 de septiembre, 2012 02:45
Bare hardware would be too much a task for me now, but those numbers are great. I can spare few tens of KILObytes anytime :).
Right now I am looking around for cross-compiling setup. Anyone did it in work environment? (not only for bootstrap)
--Divided by a common language
Dragiša Durićdragisha at m3w.org
On Sep 3, 2012, at 12:34 AM, Mika Nystrom wrote:
=?utf-8?Q?Dragi=C5=A1a_Duri=C4=87?= writes:
...
Question is - if we go embedded, how small can we go?
Obviously, we need full Linux kernel, pthreads and all. But what about =
total RAM? Flash (persistent storage)?=20
dd
Modula-3 has been run without a kernel.
http://resolver.caltech.edu/CaltechCSTR:1993.cs-tr-93-15
Table 3.0, page 49, for byte counts of the runtime.
I have the source code somewhere.  It's a modified version of the old SRC M3
compiler, which compiles M3 to C.
    Mika
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://m3lists.elegosoft.com/pipermail/m3devel/attachments/20120903/4d00a347/attachment-0002.html>
    
    
More information about the M3devel
mailing list