[M3devel] No short-circuit "or" and "and" in Quake
Rodney M. Bates
rodney_bates at lcwb.coop
Fri May 30 21:49:29 CEST 2014
I just discovered by accident, an undocumented peculiarity in Quake.
The "or" boolean operator (and, presumably "and" too) do not have the
usual short-circuit property. So, for example, you can't write:
if not defined("Unicode_WIDECHAR")
or empty (Unicode_WIDECHAR)
If it's undefined, Quake will still evaluate and crash on the second
condition.
--
Rodney Bates
rodney.m.bates at acm.org
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