[M3devel] Target.Aligned_procedures and closure markers?
Jay K
jay.krell at cornell.edu
Sun Aug 30 09:45:21 CEST 2015
The agenda remains seeing if Target variables can be made constants.
The discussion in this case is more complicated and some facts are unclear.
Background:
Nested functions are a problem.In particular, if you can take their address.Taking the address of a nested function presents a problem.You are presented with two or three solutions.
- runtime code gen - either on the stack
- or somewhere more expensive, possibly with garbage collection
- possibly "templated" instead of "arbitrary"; the meaning of this is a lot to explain -- related to libffi and mremap, which isn't entirely portable, but is e.g. portable to Windows
- or instead of runtime codegen, altering how function pointers are called; you can only do this from Modula-3 code, not e.g. C or C++.
The solution Modula-3 has taken is to alter how funtion pointers are called.The sequence is roughly: Check if it is a "regular" function pointer or a "closure". If it is a "regular" function pointer, just call it. If it is a "closure", it contains a function pointer and a "static link". Call the function pointer, passing the static link.
To tell if it is "regular" function pointer or a "closure", roughly what is done is the data at the function pointer is read and compared against a marker value. If it equals the marker value, it is a closure.
The size of the marker is the size of an integer or pointer (4 or 8 bytes). The value of the marker checked for is 0 or -1, I'd have to check. The alignment of the pointer might be a factor. In particular, on most architectures, all instructions have a certain alignment. If the pointer has less alignment, it can't be an instruction. Or maybe on those architectures, the bytes are read one at a time to avoid alignment faults.
In particular, as far as I know, the following: x86/amd64: no alignment of instructions, but functions maybe, but Modula-3 assumes functions aren't aligned
ppc32/ppc64/alpha32/alpha64/mips32/mipa64/sparc32/sparc64/arm64/hppa32/hppa64 -- instructions are all 4 bytes and 4 byte aligned, so functions are at least also as much
arm32 -- instructions are 2 or 4 bytes; if they are 2 bytes, then the instruction pointer is actually odd as well, and the low bit is removed to really find the instructions That is -- instruction pointer is either odd or 4-aligned, never 2-aligned.
ia64 -- instructions come in bundles of 3, they are 41 bits each, with a 5 bit "template" in each bundle, for a total of 128 bits per bundle, likely always 128-bit-aligned
I could use confirmation on much of this.
I find the use of a marker value a little dubious. It'd be good to research if there is one value that works on all.
I find the choice of a marker size to be pointer-sized dubious on most platforms. In particular, most 64bit platforms have a 32bit instruction size, so using more than 32 bits for the marker value doesn't buy much. If the marker value is actually a legal instruction, then checking for two in a row reduces the odds of a false positive.
However, given that the closure is a marker and two pointers, it isn't like you are going to pack the second and third 64bit field right up against a 32bit field. You'd want padding for alignmet.
If we are aiming for all out target-specificity, I'd suggest marker size be a target aspect, and set it to 4 bytes for ppc64/mips64/sparc64/alpha64/arm64/hppa64.
However, I want less target-variation not more.
Here are some my lingering questions: - Is the marker value actually invalid code on every platform? Does its value need to be target-specific? - Is a 64bit marker value actually sufficient on IA64? The way to help here, I think, is to ensure that a 64bit marker, not a 128bit marker, contains the "template", and an invalid "template". - Barring the previous, a solution might be to use a 128 bit marker on all platforms.
i believe all of these function pointers are rare. I hope/believe the object method calls do not check for closures -- though actually that is related to a useful language construct, that I doubt we have.
The simplest solution is likely: - ignore IA64, or research it further - keep marker size at integer - for the C backend, assume no alignment of function pointers -- give up any of the optimization, esp. x86/amd64.
For other than the C backend, maybe dial back marker size to 4 bytes for mips64/sparc64/alpha64/arm64/hppa64. While I don't like target-specificity, notice this wouldn't check linux vs. bsd vs. solaris, etc. It isn't a cross produce thing.
Thoughts?
- Jay
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://m3lists.elegosoft.com/pipermail/m3devel/attachments/20150830/b14c20c5/attachment-0001.html>
More information about the M3devel
mailing list