[M3devel] "target specific pragmas"?
Mika Nystrom
mika at async.caltech.edu
Sat Feb 16 00:56:00 CET 2008
hendrik at topoi.pooq.com writes:
>On Fri, Feb 15, 2008 at 02:58:55PM -0800, Mika Nystrom wrote:
>>
>> What your video game developer friend needs is to do exercise #12
>> in section 2.3.5 in Knuth. (There are references to three existing
>> solutions in the answer key.)
>
>Is that the one one completely concurrent garbage collection?
Right, I think that's what Tony was (indirectly) referring to, as well.
The publication dates on the three solutions range from 1975 to 1978...
>
>Unfortunately, he wants to write video games, not implement programming
>languages. But ... I think he's tempted.
>
>I still feel I have to warn him of the time I wanted to write an
>applocation and got side-tracked into writing the language in which the
>application would be easy to write. I never got back to the
>application. I don't even remember what it was. That was in the
>1960's. I'm still stuck on languages.
And, if you ask me, languages are still stuck!
>
>-- hendrik
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