[M3devel] "target specific pragmas"?

Mika Nystrom mika at async.caltech.edu
Sat Feb 16 00:56:00 CET 2008


hendrik at topoi.pooq.com writes:
>On Fri, Feb 15, 2008 at 02:58:55PM -0800, Mika Nystrom wrote:
>> 
>> What your video game developer friend needs is to do exercise #12
>> in section 2.3.5 in Knuth.  (There are references to three existing
>> solutions in the answer key.)
>
>Is that the one one completely concurrent garbage collection?

Right, I think that's what Tony was (indirectly) referring to, as well.

The publication dates on the three solutions range from 1975 to 1978...

>
>Unfortunately, he wants to write video games, not implement programming 
>languages.  But ... I think he's tempted.
>
>I still feel I have to warn him of the time I wanted to write an 
>applocation and got side-tracked into writing the language in which the 
>application would be easy to write.  I never got back to the 
>application.  I don't even remember what it was.  That was in the 
>1960's.  I'm still stuck on languages.

And, if you ask me, languages are still stuck!

>
>-- hendrik



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