[M3devel] FW: Win32/ScrollerVBTClass.m3
Randy Coleburn
rcoleburn at scires.com
Mon Dec 14 18:13:37 CET 2009
No, I think you misinterpret what I was trying to say.
I did not make any changes affecting the way the GUI looks on POSIX.
The changes were only on the Windows side to make the GUI look more like Windows. These changes were based on work that Critical Mass, Inc. performed under contract to my company. We have given these changes back to the M3 community by the work I did to integrate them into the then-current source tree.
I have subsequently fixed a few bugs in the code over the past couple years.
Regards,
Randy
>>> Tony Hosking <hosking at cs.purdue.edu> 12/13/2009 1:30 PM >>>
Is that what these changes do? Make POSIX GUI like Windows. Let's please not do that gratuitously.
On 13 Dec 2009, at 00:02, Randy Coleburn wrote:
Jay:
Back in 2008 when I made these changes I did go to the current source tree and factor all this work into the then current tree. It was not a file replace situation, but rather very careful work trying to merge the changes back into the current tree. The POSIX implementation did not change, because the modifications were intended for Windows only. I think it would be wrong to try and make the GUI on Unix look like Windows.
Regards,
Randy
>>> Jay K <jay.krell at cornell.edu> 12/12/2009 10:41 PM >>>
2008-05-27 02:29 rcoleburn
* m3-ui/vbtkit/src/: lego/m3makefile, vbtkitresources/ScrollBg,
vbtkitresources/close.ppm, vbtkitresources/down.ppm,
vbtkitresources/grow.ppm, vbtkitresources/left.ppm,
vbtkitresources/m3makefile, vbtkitresources/right.ppm,
vbtkitresources/up.ppm, lego/POSIX/ScrollerVBTClass.m3,
lego/POSIX/ZChassisVBT.m3, lego/POSIX/m3makefile,
vbtkitutils/m3makefile, lego/WIN32/ScrollerVBTClass.m3,
lego/WIN32/ZChassisVBT.m3, lego/WIN32/m3makefile,
vbtkitutils/POSIX/VBTKitEnv.i3, vbtkitutils/POSIX/m3makefile,
vbtkitutils/WIN32/VBTKitEnv.i3, vbtkitutils/WIN32/m3makefile:
Incorporate changes made to vbtkit by Critical Mass circa September 1997 that make the GUI appearance more like that of Windows. The m3makefiles have been adjusted so that these changes affect only Windows (WIN32) platforms. These changes were part of work sponsored by Randy Coleburn at Scientific Research Corporation (SRC). The main files affected are VBTKitEnv.i3, ScrollerVBTClass.m3, and ZChassisVBT.m3, plus some new resource files have been added for WIN32 only.
Randy, are files from 1997 really correct to incorporate into the tree 11 years later? Or maybe they are rather out of date?
Can the work be redone against the 2008 versions? And factor out the common parts?
I guess I should go and diff these against the 3.6 or 4.1 versions?
And then apply those diffs to the Posix file to get the Win32 version?
(Or again, try to share what is the same?)
- Jay
> Date: Sun, 13 Dec 2009 04:37:34 +0000
> To: m3commit at elegosoft.com
> From: jkrell at elego.de
> Subject: [M3commit] CVS Update: cm3
>
> CVSROOT: /usr/cvs
> Changes by: jkrell at birch. 09/12/13 04:37:34
>
> Modified files:
> cm3/m3-ui/vbtkit/src/lego/: Tag: release_branch_cm3_5_8
> m3makefile
> cm3/m3-ui/vbtkit/src/lego/WIN32/: Tag: release_branch_cm3_5_8
> ScrollerVBTClass.m3
>
> Log message:
> I forgot to mention: I'm really just guessing here. It seems to work.
>
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