[M3devel] main in C or not? also, backend....

Jay K jay.krell at cornell.edu
Tue Aug 24 07:46:48 CEST 2010


You could say the same thing about the gcc internal representation, but no.
C is a much more portable more documented more implemented more known assembly.

 - Jay

> From: dragisha at m3w.org
> To: jay.krell at cornell.edu
> Date: Tue, 24 Aug 2010 07:26:14 +0200
> CC: m3devel at elegosoft.com
> Subject: Re: [M3devel] main in C or not? also, backend....
> 
> Looks like a lobotomy for me.
> 
> GNU Pascal folks are on similar crossroads now, only they are forced
> because they follow GCC changes "in realtime", as opposed to fixed
> version approach used by cm3.
> 
> C *is* assembly and approach, except this debugger/debugging lobotomy
> thing, is sound. Except - there are better assemblies, and if we are
> divorcing cm3 from GCC then let's do it properly - going LLVM way.
> 
> On Tue, 2010-08-24 at 04:50 +0000, Jay K wrote:
> >  stock gdb will have very good type information where today it has
> > virtually none.
> >     Besides the other debuggers like windbg/VisualStudio.
> >  Expressions would be in C perhaps.
> >  You could still hack on m3gdb if you really want, but it seems of
> > reduced utility. 
> -- 
> Dragiša Durić <dragisha at m3w.org>
> 
 		 	   		  
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