[M3devel] INTEGER vs. LONGINT vs. Target.Int in m3cg?

Olaf Wagner wagner at elegosoft.com
Fri Oct 1 12:37:23 CEST 2010


Quoting Jay K <jay.krell at cornell.edu>:

>
> Really? What technique was employed?
> The current system doesn't work as I want. As most other compilers now do.
> You mean maybe the .mc files were saved, copied, and cm3cg run on Alpha?
> Right. In the past gcc didn't have such good cross building capabilities.
> So that might have helped.
> Now it does. Now cm3cg has no problem crossing arbitrarily.
> But the cm3 frontend does.
> A 32bit cm3 frontend can't handle sizes larger than 4GB.

Is this really still such an important problem?
We can easily support cross-builds from all 32 bit targets to all
32 bit targets and from 64 bit targets to both 32 and 64 bit targets,
right?

And we do have several 64 bit build machines...

Olaf
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