[M3devel] higher level m3cg?
Daniel Alejandro Benavides D.
dabenavidesd at yahoo.es
Tue Aug 21 23:58:52 CEST 2012
Hi all:
at the core of this issue, and if you want to ellucidate more, please C Ramsey, Lambda-RTL, and Necula Lambda-CIL respectively:
http://terohasu.net/desclang/Description_languages.html#LAMBDA-RTL
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.72.4008
Baby Modula-3 permits axiomatic reasoning over objects so it should be possible to reason over given program an its execution in a system of given semantics
Thanks in advance
--- El mar, 21/8/12, Jay <jay.krell at cornell.edu> escribió:
De: Jay <jay.krell at cornell.edu>
Asunto: Re: [M3devel] higher level m3cg?
Para: "Henning Thielemann" <lemming at henning-thielemann.de>
CC: "m3devel" <m3devel at elegosoft.com>, "JayK" <jay.krell at cornell.edu>
Fecha: martes, 21 de agosto, 2012 14:26
I don't see why C will be a problem. Performance of the compiler or the generated code? Our current system is bad on both fronts already, but nobody seems to notice. And yes it does look easy. I don't know why it'd cause craziness. M3cc is hardly writing our own & has serious shortcomings: stock debugging, exception handling...
- Jay (briefly/pocket-sized-computer-aka-phone)
On Aug 21, 2012, at 11:14 AM, Henning Thielemann <lemming at henning-thielemann.de> wrote:
>
> On Tue, 21 Aug 2012, Antony Hosking wrote:
>
>> *** A warning ***
>> Norman Ramsey's opinion (in stackoverflow) on possible compiler backends:
>>
>> Code generation is my business :-)
>> Comments on a few options:
>>
>> *
>> CLR:
>>
>> + Pro: industrial support
>> + Con: you have to buy into their type system pretty much completely; depending on what you want
>> to do with types, this may not matter
>> + Con: Only Windows platform is really prime-time quality
>> *
>> LLVM:
>>
>> + Pro: enthusiastic user community with charismatic leader
>> + Pro: serious backing from Apple
>> + Pro: many interesting performance improvements
>> + Con: somewhat complex interface
>> + Con: history of holes in the engineering; as LLVM matures expect the holes in the engineering
>> to be plugged by adding to the complexity of the interface
>
> Additional Con: They introduce bugs from time to time and then they do not fix them ...
>
>
>> *
>> C--
>>
>> + Pro: target is an actual written language, not an API; you can easily inspect, debug, and edit
>> your C-- code
>
> LLVM has also a text representation for its intermediate code. This way you can write intermediate code by hand and experiment with it. However, it is verbose and redundant.
>
>> + Pro: design is reasonably mature and reasonably clean
>> + Pro: supports accurate garbage collection
>> + Pro: most users report it is very easy to use
>> + Con: very small development team
>> + Con: as of early 2009, supports only three hardware platforms (x86, PPC, ARM)
>> + Con: does not ship with a garbage collector
>> + Con: project has no future
>> *
>> C as target language
>>
>> + Pro: looks easy
>> + Con: nearly impossible to get decent performance
>> + Con: will drive you nuts in the long run; ask the long line of people who have tried to
>> compile Haskell, ML, Modula-3, Scheme and more using this technique. At some point every one
>> of these people gave up and built their own native code generator.
>> Summary: anything except C is a reasonable choice. For the best combination of flexibility, quality,
>> and expected longevity, I'd probably recommend LLVM.
>
> Despite my 'con' point I would recommend LLVM, too.
>
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