[M3devel] Windows, Unicode file names

Daniel Alejandro Benavides D. dabenavidesd at yahoo.es
Mon Jun 25 20:06:10 CEST 2012


Hi all:
OK, good, Win32 API dealt with inter-NLS (National Language Support) at ASCII and other formats level with NLS API.
But it appears to be have not been used for DEC-SRC WinNT port of Modula-3 (but for CM3, though it isn't compiled in elego servers, but here):
http://www.cs.purdue.edu/homes/hosking/m3/help/gen_html/m3core/src/win32/WinNLS.i3.html

Thanks in advance

--- El lun, 25/6/12, Dragiša Durić <dragisha at m3w.org> escribió:

De: Dragiša Durić <dragisha at m3w.org>
Asunto: Re: [M3devel] Windows, Unicode file names
Para: "Daniel Alejandro Benavides D." <dabenavidesd at yahoo.es>
CC: "m3devel" <m3devel at elegosoft.com>
Fecha: lunes, 25 de junio, 2012 12:36

Daniel,
I can talk about many things, and most things Modula-3 are of interest to me. Once you start a topic, and I can understand what is it about, and it meets my interests - I'll be there.
Problem I met with filenames is nothing old. Windows can open files with filenames in ASCII and UTF-16. Everything else - you must check twice and do a workaround.
I've written here in hope I can get i to some fruitful discussion with people who understand this problem. My solution is a workaround and assumes filename is UTF-8 or ASCII. I would like to start discussion on this and work from there to more general solution.
dd
On Jun 25, 2012, at 7:27 PM, Daniel Alejandro Benavides D. wrote:
Hi all:
I as I understood, thought you don't want to talk about compatible W 95 / NT distro of Modula-3.
But in turn you want to keep compatibility with older file name encodes.
I don't care that but if its useful anyway (because newer windows don't care at all either) I don't know know your problem was because it won't be able to be solved!
Thanks in advance
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