[M3devel] quake c_source, gcc -I directive
Dragiša Durić
dragisha at m3w.org
Sun Mar 25 00:41:31 CET 2012
c_source("file") will compile file.c in same directory as m3makefile with that line is. And put object in ../$TARGET/file.o
My question is, can I dd -I/sw/include so if my source has
#include <event2/event.h>
It will be found in /sw/include/event2/event.h
Of course, /usr/include, for system .h's, should work at same time.
dd
On Mar 25, 2012, at 12:37 AM, Daniel Alejandro Benavides D. wrote:
> Hi all:
> I thought the c_source file had to be named in the same way your modula-3 sources (src), but for any other purposes like finding utilities inside your src tree src/D
> But if that's not the implementation you need but to link against I had to actually call the var outside the Modula-3 environment to override it in Modula-3 system linker.
>
>
> Thanks in advance
>
> --- El sáb, 24/3/12, Dragiša Durić <dragisha at m3w.org> escribió:
>
>> De: Dragiša Durić <dragisha at m3w.org>
>> Asunto: [M3devel] quake c_source, gcc -I directive
>> Para: "m3devel" <m3devel at elegosoft.com>
>> Fecha: sábado, 24 de marzo, 2012 17:12
>> Anybody worked out an easy method
>> resembling import_lib() to inform C compiler where to find
>> include files in case it is not /usr/include? Like when I am
>> using fink on a Mac, for example.
>>
>> TIA,
>> dd
>>
>>
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