[M3devel] C99 FloatMode stuff
Jay K
jay.krell at cornell.edu
Thu May 17 20:46:14 CEST 2012
No Daniel.
Date: Thu, 17 May 2012 17:18:52 +0100
From: dabenavidesd at yahoo.es
Subject: Re: [M3devel] C99 FloatMode stuff
To: mika at async.caltech.edu; m3devel at elegosoft.com; jay.krell at cornell.edu
Hi all:
I believe they are in system limits.h aren't they.
BTW, such max value should be violated by RT checks for the same value? If it isn't then you need to use a long address value to represent its numerical value without violating anything, right? Anyway you would need an unsigned Word for doing that, that is a LongWord.
Thanks in advance.
--- El jue, 17/5/12, Jay K <jay.krell at cornell.edu> escribió:
De: Jay K <jay.krell at cornell.edu>
Asunto: [M3devel] C99 FloatMode stuff
Para: "Mika Nystrom" <mika at async.caltech.edu>, "m3devel" <m3devel at elegosoft.com>
Fecha: jueves, 17 de mayo, 2012 01:10
Mika, are FE_UNDERFLOW and such constants?
Specifically, if so, we can implement them more efficiently, as constant data, instead of via functions.
see m3core/src/unix/Common/Uconstants.c
There is a certain elegant generality to using functions, but exposing constant data should be /slightly/ more efficient.
- Jay
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