[M3devel] m3cgc1: fatal error: *** bad M3CG version stamp (0x100), expected 0x110
Hendrik Boom
hendrik at topoi.pooq.com
Tue Jun 2 00:23:19 CEST 2015
On Mon, Jun 01, 2015 at 07:47:48PM +0000, Jay K wrote:
> Sorry I'm rushing here..:
>
>
> Imho, build should build and ship should ship and buildship should do both.
> If that isn't the case, we should fix.
> Then, if you don't want to ship something, don't ship it.
> Not, ship it and set the environment variable.
This would mean there would have to be some kind of loading dok for
things that have been built but not yet shipped.
It probably exists already.
-- hendrik
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