[M3devel] Bootstrapping cm3 on OS X 10.9.5
Olaf Wagner
wagner at elegosoft.com
Thu May 21 01:51:15 CEST 2015
On Wed, 20 May 2015 19:11:22 +0000
Jay K <jay.krell at cornell.edu> wrote:
> Hi Olaf,
> This is surely some printf/sprint wrapper from stdio.h.Did you copy files across from some other machine or this is all one-machine?Try the C backend? I
> -lSystem?
>
> #include <stdio.h>int main(){char buffer[10];printf("");sprint(buffer, "");return 0;}
> gcc -E 1.c gcc -S 1.c gcc 1.c gcc -v 1.c libtool a.out ?
> Hopefully I'll find more time here..
Of course the binary distribution came from another machine and was
several years old and had a different setup than my current computer.
However, I think I had enough of an idea what was going on finally,
and with much tweaking and manual intervention I was able to do a
complete bootstrap. I've compiled all the packages now, and
the demo programs I tried worked as expected (fisheye, Solitaire).
Trying the C backend would have been my next attempt ;-)
If anybody is interested in a copy of the installed system I can try
to upload that somewhere in the next week. I'm not sure if there is
currently a repository for packages or installation archives different
from the old one on the M3 (elego) web site, which contains only
packages several years old.
Olaf
--
Olaf Wagner -- elego Software Solutions GmbH -- http://www.elegosoft.com
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